Problems with moving in a 2d game using the Slick library References
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Problems with moving in a 2d game using the Slick library. ... The keyboard input reading isn\'t the problem because moving in any other direction works perfectly.
stackoverflow.com/questions/15273254/âproblems-with... -
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... lets see how we can write a very simple game using Slick. ... when I use:-Djava.library ... Slick 2D. But I still have a problem running the ...
thejavablog.wordpress.com/.../using-âslick-2d-to-write-a-game -
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Drawing Text using Slick 2D library ... disable GL_TEXTURE_2D But now i have another problem ... Move those to your resources folder. 5. Use the following code in ...
www.java-gaming.org/âindex.php?topic=26944.0 -
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In that session one of the speakers mentioned Slick, a Java 2D engine for games that provides more ... simple game using Slick. ... the java.library.path to point ...
thejavablog.wordpress.com/category/âgames -
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Can be used to implement collision between sprites in a 2D game. ... a relatively simple problem. ... move // the polygons appart using the Minimum Translation ...
www.codeproject.com/Articles/15573/2D-âPo lygon-Collision... -
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One of those easier-to-use game makers is Slick. ... The JGame Library; Oracle: Java 3D; LWJGL: ... How to Move a Character in Java Games.
www.ehow.com/list_7423743_java-game-âdevelopment-tools.html -
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I am using OpenGL to create a 3D game engine in Java. And I am using the slick library to implement ... The problem is that 5 sides of the prism render with 90 ...
stackoverflow.com/questions/18101044/âopengl-slick-loaded... -
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This page provides information on how to create a simple project using Slick, a free 2D Java game ... Slick, a library for 2D game ... this can cause problems if ...
www.cs.bsu.edu/homepages/pvg/misc/slick_âeclipse_tutorial.php -
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Slick Forums Discuss the Slick 2D Library: ... It\'s always a good move to ... Its good to have but same time we should make games where noone would need have to use ...
slick.ninjacave.com/forum/âviewtopic.php?t=3093 -
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... rendered in 3D. A true game, ... The formal term that describes the problem is \"bounding frustum culling\" ... Making Your Model Move Using Input, ...
msdn.microsoft.com/en-us/library/âbb975644 -
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